Wesnoth logo
Wesnoth Units database

Yak Knight

(image)

The wilderness of Alfenheim is hard to travel if on foot, and impossible if mounted on a horse - it simply cannot keep its footing on the treacherous passes of the northern mountains. The Issaelfr have solved this problem by taming the yaks native to that land and riding them. They have found them useful in battle, as well.

Advances from: Yak Rider
Advances to: Yakmount Margrave
Cost: 44
HP: 52
Motus: 6
XP: 120
Ordo: 2
Alignment: medius
IDFrost Elf Yak Knight
Abilities:
(image)horns
impulsus
16 - 1
conflictio
charge
(image)harpoon
cuspis
7 - 3
conflictio
(image)harpoon
cuspis
14 - 1
missile
Resistances:
ferrum10%
cuspis-10%
impulsus0%
ignis-30%
frigidus40%
mysticus20%
TerraMovement CostDefensum
Aqua320%
Castellum160%
Caverna340%
Colles150%
Cotes320%
Glacialis140%
Harena230%
Impervius10090%
Montes160%
Nemus Fungorum250%
Nonterra1000%
Palus420%
Planus140%
Salum10020%
Silva340%
Viculus150%